Rookie Year: 2002
FRC Team Number: 955
Team Size: 40+
Team Colors: Dark and Light Grey, Gold
Location: Crescent Valley High School in Corvallis, Oregon
Coach: Tanya Carone
The Crescent Valley High School Robotics Team (FRC Team 955) was founded in September 2002 by engineering teacher Mark Baldwin, an applied arts teacher at Crescent Valley High School. We are now a 15 year old FIRST Robotics team, and have grown from just twelve students in 2002 to a family of over 40 diverse students in recent years. The team is a club activity at Crescent Valley High School in Corvallis Oregon, and is a part of the NASA sponsored FIRST program. Each year we participate in community education and outreach activities, and compete in local robotics competitions and the worldwide FRC challenge.
To spread the word about robotics, the team participates in local science and engineering fairs as well as various other community events. From the Da Vinci Days Scrimmage to the Philomath Frolic, the students teach community members about the program. The team also goes to local middle schools and attends elementary school science fairs to encourage the students to explore science and technology, and possibly join our team when they go into high school.
Since our rookie year, when we earned the Motorola Quality Award at the Pacific Northwest Regionals, we have maintained a history of quality and craftsmanship. Below is a list of some of our accomplishments so far:
We constantly strive to increase the amount of time we spend volunteering, primarily by going to elementary schools to actively engage younger students in science and technology education. This extends to middle schools as well. This is a way to spread the FIRST message while recruiting inspired students for future years. We highly value promoting enthusiasm for science and technology in younger students.
A goal of ours is also to streamline fundraising methods that allow the team to work towards providing funds for our program while still allowing students to focus on participating in robotics. We hope that by establishing annual community fundraisers, such as Mother’s Day flower sales, our program will become sustainable and decrease the overall time we spend fundraising to allow for more robotics activities.
We aim to increase the number of partnerships within the local community to promote investment in FIRST and its programs. This will allow the team to exert less effort in fundraising, and put a larger amount of effort into community outreach programs, like Da Vinci Days. Such partnerships link us to our community, and maintaining these partnerships increases the sustainability of our program in future years.
As well as raise the current level of awareness of all sub-team activities within our team. This will allow our team to better function as a whole, and create less miscommunication between sub-teams, like coordinating team activities that involve all members; including fundraisers, or even competition deadlines.
FIRST stands for "For Inspiration and Recognition of Science and Technology." It is a non-profit organization that seeks to boost interest in STEAM (science, technology, engineering, art, and mathematics) and develop young people into leaders of those fields. Founded in 1989, FIRST has created many team-structured opportunities to help accomplish their goal, such as FLL, FTC, and FRC.
The FIRST Robotics Competition (FRC) is an international varsity sport of the mind designed to help high-school-aged young people discover how interesting and rewarding the life of engineers and researchers can be. The FIRST Robotics Competition tests the ability of teams and their mentors to complete a challenge in a six-week time frame using a common set of rules. Teams build robots from industrial-grade parts and enter them in competitions designed by Dean Kamen, Dr. Woodie Flowers, and a committee of engineers and other professionals. FIRST redefines winning for these students because they are rewarded for more than just their robot's ability to win. Not only are teams recognized for excellence and creativity in robot design, but they must also demonstrate team spirit, involvement in their communities, gracious professionalism, maturity, and the ability to overcome obstacles. Scoring the most points is a secondary goal. Winning means building skills and partnerships that last. For more information on FIRST, visit their website.
Recently, Brandeis University's Center for Youth and Communities conducted an independent, retrospective survey of FIRST Robotics Competition participants and compared results to a group of non-FIRST students with similar backgrounds and academic experiences, including math and science. Highlights of the study's findings include: When compared with the comparison group, FIRST students are: Significantly more likely to attend college on a full-time basis than comparison students (88% vs. 53%) More than 3 times as likely to major specifically in engineering. Roughly 10 times as likely to have had an apprenticeship, internship, or co-op job in their freshman year. Significantly more likely to expect to achieve a postgraduate degree. More than twice as likely to expect to pursue a career in science and technology. Nearly 4 times as likely to expect to pursue a career specifically in engineering. More than twice as likely to volunteer in their communities. You can see the whole survey here.
Coach: Tanya Carone
Team Captain: Matthew Sundberg
Sub-teams: Design, Mechanical, Electrical, Programming, Business, and HR
Our team utilizes a fairly flat engineering leadership structure. Team responsibilities are divided among the two program managers, Towaki Takikawa and Graham Barber. The two managers essentially plan large scale activities: one manager for the robot side and one for the business side. Other student leaders work with them to help lead the various sub-teams. This provides numerous opportunities for students to develop technical, business, leaderships and organizational skills.
Since our founding we have grown into more than just a robotics team. We have become a family of diverse students connected by a shared passion for STEAM and robotics. Our current coach, Tanya Carone, leads this family of students, mentors, parents, and business partners in the pursuit of our shared passion.
Our over 40 students team members provide a great deal of student diversity on our team. Students include boys and girls from Freshmen through Seniors with interests in mechanical engineering, electrical engineering, computer science, web page design, business management, art and photography. Mentors are a vital part of the team, as they provide us with support and experience. All mentors are volunteers and often have another job that they go to everyday before coming to robotics. The team employs a full time coach, as well.
Our team simply would not be where we are today without all the help and support of our outstanding mentors.
We've made a few robots in our time, for quite a few games, here's a list of them.
Our drivetrain: Four-wheel drive with six SIMs
The Game: 2013's game was Ultimate Ascent, which involved catching and throwing frisbees, and climbing a ladder for end-game points.
Our drivetrain: Eight-wheel drive
The Game: 2012's game was Rebound Rumble, where basketballs were shot at hoops of various values, and end-game points were gotten by balancing on bridges.
Our drivetrain: Coaxial swerve drive.
The Game: Pieces of the first logo were made of inner tubes in the shape of the FRC logo. The robot needed to hang the tubes on racks to earn points the amount of points is based on the height of the rack. In the finally of the match the robots would deploy smaller bots to climb a tower.
Our drivetrain: Direct-drive mecanum, with 6-inch wheels.
The Game: 2010's game was called Breakaway, where robots get soccer balls into goals, while traversing bumps in the field. They also can climb a tower and suspend themselves to gain extra points at the end of the match.
Our drivetrain: CIM motor and 9:1 Bane Bot transmission on each wheel
The Game: Celebrating the 40th anniversary of the first manned mission to the moon, the robots had to place meteors, empty cells, and supercells in the opposing team's trailer. The ground was made from a material called Glasliner FRP to mimic low gravity which would be felt when driving on the moon.
Our drivetrain: 4 CIM Motor Bane Bots, 2 Speed Dog Clutch Transmission
The Game: First Overdrive was the 2008 competition where 2 3-robot teams went counter-clockwise on their own alliances track ring. They then manipulated “trick balls” to score points which consisted of under passing, overpassing, and similar styles of play.
Our drivetrain: 4 CIM Motor Bane Bots
The Game: Rack ‘n Roll was where two 3-robot teams played to put toroidal blow-up objects, each worth different points, in a specific order on a rack structure, named graciously as “The Rack”.
Our drivetrain: Minibike motor direct drive
The Game: Aim High was a competition where robots were made to shoot balls into a high goal and two low goals, and also defend the goals. The team with the most points plays defence the next two turns.
Our drivetrain: 2-speed shifting transmission with two CIMs per side
The Game: Triple Play is the game were one of the first FIRST robotics competition two incorporate three robots on the field at once.The field was laid out like a tic-tac-toe board with nine large goals shaped like tetrahedra the game pieces were also tetrahedrons.
Our drivetrain:2-speed shifting transmission with Bosch drill motors
The Game: In the game Raising the Bar, teams built robots to give balls to their human players. the human players had to shoot the ball basketball style into stationary and mobile goals. the robot could hang on a bar at the end to gain extra points.
Our drivetrain:Worm gear transmission
The Game: In our 2003 game called Stack Attack, teams gained points by stacking bins in their team’s area. The team starts the round with 4 bins and 29 in the middle area.
Our drivetrain: Drill motors, 2 Wheel Drive
The Game: This game was Zone Zeal, the competition had robots placing balls in movable goals that would then be carried to a specific, appropriate zone. Robots scored goals in the end zones at the end of the game and robots in their Alliance Zone at the end of a game would reward a team with points.
This iteration of the Team 955 website was build from the ground up in 2015. Based upon Bootstrap, the website was made with scraps of the old website, which was once based on Wordpress, which had been abandoned in previous years. The first generation of this website was written and compiled by Matthew Sundberg, with the oversight and guidance of Graham Barber.
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